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Introduction to 3D Game …ogramming with DirectX 12
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Introduction-to-3D-Game-Programming-with-DirectX-12.ISO
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Chapter 21 Ambient Occlusion
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Fig21-1.bmp
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Tile
Bitmap Image
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2016-03-02
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1.5 MB
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818x643
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16-bit (4,367 colors)
ocr:
Ambient Occlusion FPS: 2444 Frame Time: 0.409165 (ms)